EE 1.2.3: The Universal Framework Unifying The Best Personality Systems

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Framework Integration
Enlightened Entrepreneurship Level – 2 of 16: Omnigram
Steps – 1.2.1: Waste >> 1.2.2: Panacea >> 1.2.3: Universal Framework >> 1.2.4: The Marketballer Advantage
School Subjects: Typology, Analytics, Formal Logic, Mathematics, Game Design, Esports, Mythology, Philosophy, Cosmology
Reading List: BEEAMP, The Secret Language of Destiny, Joey Yap Chinese Metaphysics Bazi and Qi Men Dun Jia, Men Ab: Kamitic Behavioral Transcendence Meditation, Holistic Tarot: An Integrative Approach to Using Tarot for Personal Growth Metu Neter vol 2, Metu Neter vol 3, The Secret Language of Birthdays, The Secret Language of Luck, The Secret Language of Relationships, Joey Yap Chinese Metaphysics Bazi and Qi Men Dun Jia, The Practical Encyclopedia of Feng Shui, Men Ab, Metu Neter Vol. 2, Numbers and You, Nardi and Berens MBTI, Kimani White Socionics, Beth McCord Enneagram, You’ve Got A Type, Lux Saturni, Surrounded by Idiots, Patanjali’s 8 Limbs of Yoga, The Secret Teachings of All Ages, BEEAMP Intersectional Thinking, Stellaris, Two Point Campus, Planet Coaster, Planet Zoo, Sims Life Sim, Starfield
Guild Prizekeeper: 💆‍♂️ Accommodator || 🌾💵🏧 Resourcer | 🤵💁‍♀️ Host | 📦 Warehouser | 📝 Cleric
Corresponding Build Button: 🔘: 📊 Stat Sheet Button, 🔘: 💲🏧 Money Button, 🔘: 🍯 Quest Log Button (Mojo)
Corresponding Inventory Item: 4 Inventory Goals, 4 Socializers, 4 Clutter Bugs, 2 Storage Types
Prize: The Omnigram (100 Frameworks Integrated) – Learn the different typology and psychology frameworks and connect them together.

An Infinite Web for Precise Cognitive Science

Having understood the critical need for frameworks as the Panacea for human problem-solving (EE 1.2.2), we now arrive at EE 1.2.3: The Universal Framework. This is the ambitious culmination of Level 1, where we cease to merely understand individual frameworks and begin to design a single grand web integrating all knowledge systems. Psychology, typology, personality, spirituality, mythology, fiction, productivity, and business strategy – all unified in one cohesive, inter-correlated design.

The Universal Framework, synthesized in The Omnigram, is the ultimate architecture for the Enlightened Entrepreneur. It is a master key, designed to reveal the hidden patterns and connections across seemingly disparate domains, allowing for unprecedented insight and strategic advantage in the game of life.


Aligning 4-Category Frameworks

4-Category Frameworks | 4 Elements, 4 Seasons, DiSC, Temperaments, Akua, Atua, Bartle, MBTI, ATLA

Aligning 8-Category Frameworks

8-Category Frameworks | 8 Frames, Limbs of Yoga, Ogdoad, Bagua, Cogitive Functions, Dharmachakra

The Universal Framework: Analyzing Over 50+ Frameworks

The Omnigram’s power lies in its ability to categorize and correlate a vast array of existing frameworks, creating a unified language for understanding reality. Here’s a comparison of over 50 foundational frameworks, each contributing a unique cluster of nodes to the Universal Framework:

  • 1. The Omniguild Framework
    • No. of Categories/Archetypes: 16
    • Age (Approx.): 2020s
    • Founder/Origin: Nukanga
    • Application: Professional & Personal Development, Gamification of Life
    • Explanation & Core Categories: A taxonomy for all job categories, organized into 16 Guilds (256 Expertises). Each Guild has a professional personality, character build, inventory, and skills, providing guidance for job types and metaphysical skill development.
  • 2. SPIN Selling
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 1980s
    • Founder/Origin: Neil Rackham
    • Application: Sales & Business Communication
    • Explanation & Core Categories: A questioning technique (Situation, Problem, Implication, Need-payoff) to uncover customer needs in complex sales.
  • 3. ATLA Benders
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 2005 (Fictional)
    • Founder/Origin: Michael Dante DiMartino & Bryan Konietzko (Avatar: The Last Airbender)
    • Application: Fictional Worldbuilding, Archetypal understanding
    • Explanation & Core Categories: Four elemental bending powers: Water, Earth, Fire, and Air; each representing control over natural elements and distinct philosophies/fighting styles.
  • 4. DiSC Types
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 1920s
    • Founder/Origin: William Moulton Marston (psychological theory)
    • Application: Personality Assessment, Communication, Team Building
    • Explanation & Core Categories: A behavioral assessment tool categorizing individuals into Dominance, Influence, Steadiness, and Conscientiousness.
  • 5. Patanjali’s 8 Limbs of Yoga
    • No. of Categories/Archetypes: 8
    • Age (Approx.): c. 400 CE
    • Founder/Origin: Patanjali (Yoga Sutras)
    • Application: Spiritual Growth, Ethical Living, Meditation, Self-Discipline
    • Explanation & Core Categories: Describes eight aspects of yoga practice: Yama, Niyama, Asana, Pranayama, Pratyahara, Dharana, Dhyana, Samadhi, leading to spiritual growth and enlightenment.
  • 6. MTG Guilds (Ravnica)
    • No. of Categories/Archetypes: 10
    • Age (Approx.): 2005
    • Founder/Origin: Wizards of the Coast (Magic: The Gathering)
    • Application: Fictional Worldbuilding, Archetypal Strategy, Team Dynamics
    • Explanation & Core Categories: Represents the 10 guilds of Ravnica, each blending two of the five mana colors for unique strategies, philosophies, and cultures (e.g., Azorius, Boros, Dimir, Golgari).
  • 7. Astrological Planets
    • No. of Categories/Archetypes: 10
    • Age (Approx.): Ancient (Babylonian/Greek)
    • Founder/Origin: Various Astrologers
    • Application: Self-Understanding, Prediction, Archetypal Psychology
    • Explanation & Core Categories: The planets (Sun, Moon, Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto) in astrology correspond to different human characteristics, drives, and energies.
  • 8. Tantra Framework (Dus Mahavidya + Shiva)
    • No. of Categories/Archetypes: 10 (+1)
    • Age (Approx.): Ancient
    • Founder/Origin: Hinduism
    • Application: Spiritual Worship, Archetypal Understanding, Tantric Practice
    • Explanation & Core Categories: Ten forms of the Divine Mother (Kali, Tara, Tripura Sundari, Bhuvaneshvari, Bhairavi, Chhinnamasta, Dhumavati, Bagalamukhi, Matangi, Kamala), each representing a unique aspect of feminine cosmic energy, along with Shiva.
  • 9. Wuxing (Five Phases)
    • No. of Categories/Archetypes: 5
    • Age (Approx.): Ancient (Zhou Dynasty)
    • Founder/Origin: Chinese Philosophy
    • Application: Traditional Chinese Medicine, Feng Shui, Martial Arts, Philosophy
    • Explanation & Core Categories: A system of balancing elements (Wood, Fire, Earth, Metal, Water) with Yin/Yang to explain natural cycles, organ systems, and cosmic interactions.
  • 10. Ifa Orishas Framework
    • No. of Categories/Archetypes: ~11 (core)
    • Age (Approx.): Ancient
    • Founder/Origin: Yoruba Religion (West Africa)
    • Application: Spiritual Guidance, Divination, Moral & Ethical Practice
    • Explanation & Core Categories: Deities in the Yoruba religion, each representing forces of nature, human experiences, and archetypal energies, guiding moral and spiritual practices (e.g., Ogun, Oshun, Shango).
  • 11. Nile Valley Paut Neteru Framework
    • No. of Categories/Archetypes: 9 (+2)
    • Age (Approx.): Ancient
    • Founder/Origin: Ancient Nile Valley Spirituality (Annu Ennead)
    • Application: Spiritual Philosophy, Cosmology, Archetypal Theology
    • Explanation & Core Categories: The Ennead (Atum, Shu, Tefnut, Geb, Nut, Osiris, Isis, Seth, Nephthys) and other key deities representing aspects of creation, nature, and cosmic order, forming the pantheon of divine forces.
  • 12. Chinese Zodiac
    • No. of Categories/Archetypes: 12
    • Age (Approx.): Ancient
    • Founder/Origin: Chinese Astrology
    • Application: Personality Typing, Fortune Telling, Compatibility
    • Explanation & Core Categories: A cycle of 12 animal signs (Rat, Ox, Tiger, Rabbit, Dragon, Snake, Horse, Goat, Monkey, Rooster, Dog, Pig) representing different personality traits and fortunes, used to predict relationships and life events.
  • 13. Western Zodiac Framework
    • No. of Categories/Archetypes: 12
    • Age (Approx.): Ancient (Babylonian/Greek)
    • Founder/Origin: Western Astrology
    • Application: Personality Typing, Prediction, Self-Understanding
    • Explanation & Core Categories: The 12 astrological signs (Aries, Taurus, Gemini, Cancer, Leo, Virgo, Libra, Scorpio, Sagittarius, Capricorn, Aquarius, Pisces), each corresponding to a portion of the sky, used to predict character traits, predispositions, and future events.
  • 14. WOW Classes
    • No. of Categories/Archetypes: 12
    • Age (Approx.): 2004
    • Founder/Origin: Blizzard Entertainment (World of Warcraft)
    • Application: Fictional Archetypes, Role-Playing, Team Dynamics
    • Explanation & Core Categories: Different playable roles in the game: Priest, Warrior, Mage, Rogue, Hunter, Paladin, Shaman, Druid, Warlock, Death Knight, Monk, Demon Hunter; each with unique abilities, playstyles, and often associated personality archetypes.
  • 15. MBTI (16 Personalities) Framework
    • No. of Categories/Archetypes: 16
    • Age (Approx.): 1940s
    • Founder/Origin: Isabel Myers & Katharine Briggs (based on Carl Jung)
    • Application: Personality Assessment, Career Guidance, Communication
    • Explanation & Core Categories: A psychological framework based on 16 personality types, each derived from combinations of four dichotomies (e.g., Introversion/Extraversion, Sensing/Intuition, Thinking/Feeling, Judging/Perceiving).
  • 16. Enneagram (Core Types) Framework
    • No. of Categories/Archetypes: 9 (18 with wings)
    • Age (Approx.): Early 20th Century
    • Founder/Origin: G.I. Gurdjieff, Oscar Ichazo, Claudio Naranjo
    • Application: Personality & Spiritual Growth, Relationship Dynamics
    • Explanation & Core Categories: A personality model describing 9 core types (e.g., The Reformer, The Helper, The Achiever, The Individualist, The Investigator, The Loyalist, The Enthusiast, The Challenger, The Peacemaker), each with its core motivation, fears, and habitual patterns.
  • 17. WoW Cosmology Types
    • No. of Categories/Archetypes: 6 (+sub-categories)
    • Age (Approx.): 2004 (Fictional)
    • Founder/Origin: Blizzard Entertainment (World of Warcraft)
    • Application: Fictional Cosmology, Archetypal Forces
    • Explanation & Core Categories: The complex cosmic structure of the World of Warcraft universe, encompassing 6 primary forces: Light, Shadow, Life, Death, Order, Disorder, and their sub-realms/deities.
  • 18. I Ching Hexagrams Framework
    • No. of Categories/Archetypes: 64
    • Age (Approx.): Ancient (>3000 yrs)
    • Founder/Origin: Ancient Chinese Sages
    • Application: Divination, Strategic Guidance, Philosophical Reflection
    • Explanation & Core Categories: The I Ching provides 64 hexagrams, each composed of six lines (Yin/Yang), used in divination to represent different life situations, changes, and philosophical insights.
  • 19. Pranayama Channels
    • No. of Categories/Archetypes: 3
    • Age (Approx.): Ancient
    • Founder/Origin: Yoga Tradition
    • Application: Breathwork, Energy Management, Spiritual Practice
    • Explanation & Core Categories: Refers to the three main energy channels in the body: Ida (left nostril, lunar), Pingala (right nostril, solar), and Sushumna (central, spiritual).
  • 20. Ayurveda Doshas
    • No. of Categories/Archetypes: 3
    • Age (Approx.): Ancient
    • Founder/Origin: Ayurvedic Medicine (India)
    • Application: Holistic Health, Diet, Lifestyle, Personality Understanding
    • Explanation & Core Categories: Three fundamental energies or bodily humors: Vata (air/ether), Pitta (fire/water), Kapha (earth/water), influencing constitution, personality, and health.
  • 21. Nga Atua and Akua
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Ancient
    • Founder/Origin: Hawaiian Indigenous Spirituality
    • Application: Spiritual Belief, Cultural Understanding, Connection to Nature
    • Explanation & Core Categories: Major deities in Hawaiian mythology, often associated with elements or cosmic forces (e.g., Kane, Lono, Ku, Kanaloa).
  • 22. Bartle Gamer Types Framework
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 1996
    • Founder/Origin: Richard Bartle
    • Application: Game Design, Player Psychology, User Experience
    • Explanation & Core Categories: A classification of video game players based on their preferred activities: Achievers, Explorers, Socializers, Killers.
  • 23. DEAL Formula Framework
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Varies (often modern sales/negotiation)
    • Founder/Origin: Various (common business acronym)
    • Application: Sales, Negotiation, Problem Solving
    • Explanation & Core Categories: A common business framework, often representing: Discover, Explore, Advise, Leverage, or similar stages in a process.
  • 24. AIDA Model
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Late 19th Century
    • Founder/Origin: E. St. Elmo Lewis
    • Application: Marketing & Sales Communication
    • Explanation & Core Categories: A common marketing framework describing the stages a customer goes through: Attention, Interest, Desire, Action.
  • 25. SWOT Analysis Framework
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 1960s
    • Founder/Origin: Albert Humphrey (Stanford Research Institute)
    • Application: Business Strategy, Planning, Decision Making
    • Explanation & Core Categories: A strategic planning tool used to evaluate an organization’s Strengths, Weaknesses, Opportunities, and Threats.
  • 26. Playing Card Suits
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Ancient (Europe)
    • Founder/Origin: Various (derived from Mamluk cards)
    • Application: Games, Divination (Tarot), Symbolic Representation
    • Explanation & Core Categories: Four suits: Spades, Hearts, Diamonds, Clubs, each with symbolic meanings often related to seasons, elements, or societal classes.
  • 27. Four Humors (Bodily Fluids) Framework
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Ancient (Greek)
    • Founder/Origin: Hippocrates, Galen
    • Application: Ancient Medicine, Personality Theory
    • Explanation & Core Categories: Four fundamental bodily fluids: Blood (sanguine), Yellow Bile (choleric), Black Bile (melancholic), Phlegm (phlegmatic), believed to influence health and temperament.
  • 28. Four Temperaments
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Ancient (Greek)
    • Founder/Origin: Hippocrates, Galen
    • Application: Personality Theory, Self-Understanding
    • Explanation & Core Categories: Four personality types linked to the humors: Sanguine, Choleric, Melancholic, Phlegmatic, each with distinct behavioral traits.
  • 29. Tarot Suits (Minor Arcana)
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 15th Century
    • Founder/Origin: Tarot de Marseille (earlier variants)
    • Application: Divination, Psychological Archetypes, Storytelling
    • Explanation & Core Categories: Four suits: Wands, Cups, Swords, Pentacles, each representing an element (Fire, Water, Air, Earth) and corresponding life areas (creativity, emotions, intellect, material).
  • 30. Kikongo Dikenga
    • No. of Categories/Archetypes: 4
    • Age (Approx.): Ancient
    • Founder/Origin: Kongo Spirituality
    • Application: Cosmology, Philosophy, Life Cycles, Spiritual Journey
    • Explanation & Core Categories: A cosmogram representing the Kongo understanding of the universe, cycles of life, death, and rebirth, often depicted as a cross within a circle with four key points representing stages of existence.
  • 31. Clutterbugs
    • No. of Categories/Archetypes: 5
    • Age (Approx.): 2017
    • Founder/Origin: Cassandra Aarssen
    • Application: Home Organization, Productivity
    • Explanation & Core Categories: A system categorizing organizing styles: Bee, Cricket, Ladybug, Butterfly, Squirrel, helping individuals find personalized decluttering methods.
  • 32. The 4 Horsemen of the Apocalypse
    • No. of Categories/Archetypes: 4
    • Age (Approx.): 1st Century CE
    • Founder/Origin: Book of Revelation (Christianity)
    • Application: Religious Prophecy, Archetypal Warning
    • Explanation & Core Categories: Conquest, War, Famine, and Death, representing divine judgment or catastrophic forces.
  • 33. Big 5 OCEAN
    • No. of Categories/Archetypes: 5
    • Age (Approx.): 1980s
    • Founder/Origin: Paul Costa & Robert McCrae
    • Application: Personality Psychology, Trait Assessment
    • Explanation & Core Categories: Five broad dimensions of personality: Openness, Conscientiousness, Extraversion, Agreeableness, Neuroticism.
  • 34. Dogon Cosmology (select aspects)
    • No. of Categories/Archetypes: Varies (complex, includes 5 elements)
    • Age (Approx.): Ancient
    • Founder/Origin: Dogon People (Mali)
    • Application: Cosmology, Spirituality, Social Structure
    • Explanation & Core Categories: A complex system of myths, symbols, and astronomical knowledge explaining creation, the universe, and human existence, often involving numerical and symbolic categories (e.g., 5 elements, various spirits).
  • 35. Dagara Elements
    • No. of Categories/Archetypes: 5
    • Age (Approx.): Ancient
    • Founder/Origin: Dagara People (West Africa)
    • Application: Indigenous Spirituality, Healing, Ritual Practice
    • Explanation & Core Categories: Five elements: Fire, Water, Earth, Mineral, Nature, used to understand human experience, healing, and spiritual connections.
  • 36. Magic: The Gathering (Colors)
    • No. of Categories/Archetypes: 5
    • Age (Approx.): 1993
    • Founder/Origin: Richard Garfield (Wizards of the Coast)
    • Application: Game Design, Archetypal Philosophy, Strategy
    • Explanation & Core Categories: Five mana colors: White, Blue, Black, Red, Green, each representing different philosophies, strategies, and personality traits.
  • 37. Maslow’s Hierarchy of Needs
    • No. of Categories/Archetypes: 5
    • Age (Approx.): 1943
    • Founder/Origin: Abraham Maslow
    • Application: Psychology, Motivation, Human Development
    • Explanation & Core Categories: A motivational theory comprising a five-tier model of human needs: Physiological, Safety, Love/Belonging, Esteem, Self-Actualization.
  • 38. RIASEC (Holland Codes) Framework
    • No. of Categories/Archetypes: 6
    • Age (Approx.): 1959
    • Founder/Origin: John L. Holland
    • Application: Career Counseling, Vocational Guidance
    • Explanation & Core Categories: A vocational assessment tool categorizing individuals into Realistic, Investigative, Artistic, Social, Enterprising, and Conventional personality types based on career interests.
  • 39. Kohlberg’s Stages of Moral Development
    • No. of Categories/Archetypes: 6 (+3 levels)
    • Age (Approx.): 1958
    • Founder/Origin: Lawrence Kohlberg
    • Application: Developmental Psychology, Ethics
    • Explanation & Core Categories: Six stages (grouped into three levels: Pre-conventional, Conventional, Post-conventional) describing the progression of moral reasoning in individuals.
  • 40. Akan Adinkra Symbols
    • No. of Categories/Archetypes: Varies (over 200)
    • Age (Approx.): Ancient
    • Founder/Origin: Akan People (Ghana)
    • Application: Proverbs, Philosophy, Cultural Identity, Art
    • Explanation & Core Categories: Visual symbols representing concepts, proverbs, and wisdom from the Akan culture, used in art, textiles, and for moral guidance (e.g., Gye Nyame – “except God,” Sankofa – “return and get it”).
  • 41. Vodou Loa
    • No. of Categories/Archetypes: Varies (hundreds)
    • Age (Approx.): Ancient
    • Founder/Origin: Haitian Vodou
    • Application: Religious Practice, Spiritual Communication, Healing
    • Explanation & Core Categories: Spirits of Haitian Vodou (e.g., Papa Legba, Erzulie Freda, Baron Samedi), serving as intermediaries between humans and the divine, each with distinct domains and personalities.
  • 42. Seven Chakras
    • No. of Categories/Archetypes: 7
    • Age (Approx.): Ancient
    • Founder/Origin: Hinduism / Tantric Traditions
    • Application: Energy Healing, Meditation, Spiritual Development
    • Explanation & Core Categories: Seven energy centers in the body (Root, Sacral, Solar Plexus, Heart, Throat, Third Eye, Crown), each associated with specific psychological, emotional, and physical functions.
  • 43. Mahabote Astrology
    • No. of Categories/Archetypes: 8
    • Age (Approx.): Ancient
    • Founder/Origin: Burmese Astrology
    • Application: Astrology, Prediction, Personality Understanding
    • Explanation & Core Categories: An ancient Burmese system predicting destiny and personality based on birth day of the week, linking individuals to planetary and animal symbols.
  • 44. Mortal Kombat Realms
    • No. of Categories/Archetypes: 8
    • Age (Approx.): 1992 (fictional)
    • Founder/Origin: Ed Boon & John Tobias (Midway Games)
    • Application: Fictional Worldbuilding, Conflict Archetypes
    • Explanation & Core Categories: Eight primary realms within the Mortal Kombat universe (e.g., Earthrealm, Outworld, Netherrealm, Edenia, Orderrealm, Chaosrealm, Vaeternus, Zaterra), each with unique characteristics and conflicts.
  • 45. Dharmachakra (Noble Eightfold Path)
    • No. of Categories/Archetypes: 8
    • Age (Approx.): Ancient
    • Founder/Origin: Gautama Buddha (Buddhism)
    • Application: Spiritual Liberation, Ethical Living, Meditation
    • Explanation & Core Categories: The central teaching of Buddhism outlining the path to end suffering: Right View, Right Resolve, Right Speech, Right Conduct, Right Livelihood, Right Effort, Right Mindfulness, Right Samadhi (Concentration).
  • 46. Socionics Information Elements
    • No. of Categories/Archetypes: 8
    • Age (Approx.): 1970s
    • Founder/Origin: Aušra Augustinavičiūtė
    • Application: Personality Typing, Intertype Relationships, Information Metabolism
    • Explanation & Core Categories: Eight basic elements that describe how individuals perceive and process information (e.g., Sensing of Objects, Intuition of Possibilities, Ethics of Emotions), forming the foundation of Socionics types.
  • 47. Jungian Archetypes
    • No. of Categories/Archetypes: Varies (core ~8-12)
    • Age (Approx.): Early 20th Century
    • Founder/Origin: Carl Jung
    • Application: Depth Psychology, Mythology, Literary Analysis
    • Explanation & Core Categories: Universal, archaic patterns and images that derive from the collective unconscious, such as The Self, The Shadow, The Anima/Animus, The Persona, The Hero, The Sage, The Trickster, The Great Mother, The Wise Old Man.
  • 48. Cognitive Functions (Jungian/MBTI)
    • No. of Categories/Archetypes: 8
    • Age (Approx.): Early 20th Century
    • Founder/Origin: Carl Jung (developed by Myers & Briggs)
    • Application: Personality Psychology, Cognitive Processing
    • Explanation & Core Categories: Eight specific ways individuals perceive and judge: Extraverted Sensing, Introverted Sensing, Extraverted Intuition, Introverted Intuition, Extraverted Thinking, Introverted Thinking, Extraverted Feeling, Introverted Feeling.
  • 49. Numerology (Core Numbers)
    • No. of Categories/Archetypes: 9
    • Age (Approx.): Ancient
    • Founder/Origin: Pythagoras, Chaldean, Kabbalistic
    • Application: Personality, Destiny, Prediction
    • Explanation & Core Categories: Interpretation of numbers, typically 1-9 (and master numbers 11, 22, 33), derived from birth dates and names to reveal personality traits, life paths, and destiny.
  • 50. D&D Alignments (9) Framework
    • No. of Categories/Archetypes: 9
    • Age (Approx.): 1970s
    • Founder/Origin: Gary Gygax & Dave Arneson (Dungeons & Dragons)
    • Application: Fictional Archetypes, Role-Playing, Moral Philosophy
    • Explanation & Core Categories: A system for categorizing character morality and ethics: Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil.
  • 51. Green Lantern Corps Emotional Spectrum
    • No. of Categories/Archetypes: 9 (+1)
    • Age (Approx.): 2004 (Fictional)
    • Founder/Origin: Geoff Johns (DC Comics)
    • Application: Fictional Cosmology, Emotional Archetypes
    • Explanation & Core Categories: A spectrum of 9 emotional energies that power different Lantern Corps: Will, Fear, Rage, Avarice, Compassion, Hope, Love, Life, Death.
  • 52. Yggdrasil (Norse Cosmology) Framework
    • No. of Categories/Archetypes: 9 Realms
    • Age (Approx.): Ancient
    • Founder/Origin: Norse Mythology
    • Application: Cosmology, Mythology, Spiritual Journey
    • Explanation & Core Categories: The immense sacred tree connecting nine realms in Norse cosmology (e.g., Asgard, Midgard, Helheim, Jotunheim, Niflheim, Muspelheim, Alfheim, Svartalfheim, Vanaheim), representing interconnectedness of existence.
  • 53. Mayan Zodiac Signs (Tzolkin)
    • No. of Categories/Archetypes: 20 (day signs) + 13 (numbers) = 260 combinations
    • Age (Approx.): Ancient
    • Founder/Origin: Mayan Astrology
    • Application: Personality Typing, Destiny, Prediction
    • Explanation & Core Categories: A complex sacred calendar system based on 20 day signs and 13 numbers, yielding 260 distinct energies, each with unique personality traits and life influences.
  • 54. Kabbalah (Tree of Life)
    • No. of Categories/Archetypes: 10 (+1 hidden)
    • Age (Approx.): Ancient
    • Founder/Origin: Jewish Mysticism
    • Application: Cosmology, Spiritual Philosophy, Self-Transformation
    • Explanation & Core Categories: A diagram representing the 10 Sephirot (divine emanations: Keter, Chokmah, Binah, Chesed, Gevurah, Tiferet, Netzach, Hod, Yesod, Malkuth, plus Da’at as a hidden eleventh), outlining the process of creation and a path for human spiritual ascent.
  • 55. Archangels (Major)
    • No. of Categories/Archetypes: 7-10 (core)
    • Age (Approx.): Ancient
    • Founder/Origin: Abrahamic Religions (Judaism, Christianity, Islam)
    • Application: Spiritual Protection, Guidance, Divine Archetypes
    • Explanation & Core Categories: Heavenly beings often associated with specific roles, energies, or domains (e.g., Michael, Gabriel, Raphael, Uriel, Raguel, Saraqael, Remiel).
  • 56. Cikam Ogdoad
    • No. of Categories/Archetypes: 8
    • Age (Approx.): Ancient
    • Founder/Origin: Hermopolitan Cosmology (Ancient Egypt)
    • Application: Cosmology, Creation Myths
    • Explanation & Core Categories: A group of eight primordial deities (four male-female pairs: Nun/Naunet, Heh/Hauhet, Kuk/Kauket, Amun/Amaunet) representing the chaotic state of the universe before creation.
  • 57. Ennead of Ta Meri
    • No. of Categories/Archetypes: 9
    • Age (Approx.): Ancient
    • Founder/Origin: Heliopolitan Cosmology (Ancient Egypt)
    • Application: Cosmology, Creation Myths
    • Explanation & Core Categories: A group of nine deities (Atum, Shu, Tefnut, Geb, Nut, Osiris, Isis, Seth, Nephthys) fundamental to the creation myths of Ancient Egypt.
  • 58. Tarot (Major Arcana)
    • No. of Categories/Archetypes: 22
    • Age (Approx.): 15th Century
    • Founder/Origin: Tarot de Marseille (earlier variants)
    • Application: Divination, Psychological Archetypes, Spiritual Journey
    • Explanation & Core Categories: 22 emblematic cards representing major life lessons, karmic influences, and archetypal figures on the fool’s journey (e.g., The Fool, The Magician, The High Priestess, The Emperor, The Wheel of Fortune, The Tower, The World).
  • 59. DC Multiverse
    • No. of Categories/Archetypes: Varies (potentially infinite)
    • Age (Approx.): 1960s (comics)
    • Founder/Origin: DC Comics
    • Application: Fictional Cosmology, Storytelling, Alternate Realities
    • Explanation & Core Categories: A collection of alternate universes, dimensions, and timelines within the DC Comics fictional continuity, allowing for diverse narratives and character variations.
  • 60. Leela Framework
    • No. of Categories/Archetypes: 72
    • Age (Approx.): Ancient (>2000 yrs)
    • Founder/Origin: Ancient Indian Sages (Leela game)
    • Application: Spiritual Self-Knowledge, Life Journey, Karma
    • Explanation & Core Categories: 72 squares on the Leela game board representing virtues, vices, and planes of consciousness, illustrating the journey of self-discovery and liberation from Maya (illusion).
  • 61. Bagua (Eight Trigrams)
    • No. of Categories/Archetypes: 8
    • Age (Approx.): Ancient
    • Founder/Origin: Chinese Philosophy (I Ching)
    • Application: Feng Shui, Martial Arts, Divination
    • Explanation & Core Categories: Eight interconnected trigrams representing fundamental principles and forces in nature: Heaven, Lake, Fire, Thunder, Wind, Water, Mountain, Earth; used to map space, time, and relationships in Feng Shui and I Ching.

Gaming and Fiction: Rich Sources for the Universal Framework

Beyond formal typologies and spiritual systems, the Omnigram integrates insights from the vast realms of gaming and fiction. These domains, rich with meticulously designed characters, intricate cosmologies, and compelling narratives, provide a fertile ground for understanding archetypes, power dynamics, and the “rules” of various “games.” They serve as powerful illustrative examples and sources for character profiles and narrative patterns within the Omnigram:

  • Video Games: Doom, Halo, Pokémon, World of Warcraft, Megaman, God of War, Cyberpunk 2077, Grand Theft Auto, The Witcher 3, Overwatch, Elder Scrolls, Fullmetal Alchemist, Sonic The Hedgehog, Mortal Kombat, Metal Gear Solid, Super Smash Bros, Super Mario, Street Fighter, Yu-gi-oh, Ninja Gaiden, Starfox, Killer Instinct, Tekken, Starfield, Stellaris, Two Point Campus, Planet Coaster, Planet Zoo, The Sims. These titles exemplify diverse game mechanics, character classes, world-building, and player psychology, all of which contribute to the Omnigram’s understanding of “gameplay” in life.
  • Mythology & Ancient Lore: Chinese Mythology, Hinduism, Greco-Roman Pantheon, Nga Atua, Minor Arcana (Tarot). These are rich sources of archetypal characters, divine hierarchies, and narratives that explain human nature and cosmic order.
  • Film & Television: Rick and Morty, Dr. Stone, Fast and Furious, The Lion King, Harry Potter, Lord of The Rings, Transformers, James Bond Movies, Aladdin, Pirates of The Caribbean, The Matrix, Gundam, South Park, Squid Game, Spongebob Squarepants, Rugrats, Jujutsu Kaisen, Dragon Ball Z, My Hero Academia, Powerpuff Girls, Dexter’s Laboratory, Braveheart, Space Ghost, He-Man, ThunderCats, Pantheon, Black Mirror, The Blacklist, House of Cards. These narratives provide archetypal characters, complex relationship dynamics, strategic decision-making scenarios, and explorations of societal structures.

The Power of BEEAMP Intersectional Thinking

The Universal Framework is further enhanced by BEEAMP Intersectional Thinking. While not a numerical typology, this conceptual framework is crucial for understanding how various categories and identities intersect to create unique experiences and perspectives. It prevents reductionist analysis by acknowledging that individuals are not simply defined by one category (e.g., race, gender, profession) but by the complex interplay of all their categories. This enables a more nuanced, holistic, and empathetic understanding of any “player” or “situation” within the game of life.


The Universal Framework, encompassing these diverse systems, allows the Enlightened Entrepreneur to navigate life with the clarity of a master strategist. By transcending individual frameworks and seeing the interconnectedness of all patterns, you unlock the ability to analyze, predict, and influence outcomes with unparalleled precision, driving your journey towards ultimate mastery and Godhood.

Sources

BEEAMP Intersectional Thinking

  1. The Secret Language of Birthdays/Destiny/Luck/Relationships (Official Site):
    • This website serves as the official portal for Gary Goldschneider’s “Secret Language” series, offering insights into his system based on birthdays, relationships, and destiny.
    • https://www.thesecretlanguageofbirthdays.com/
  2. Joey Yap Chinese Metaphysics (Official Site):
    • Joey Yap’s official website is the primary source for information on Bazi, Qi Men Dun Jia, Feng Shui, and other Chinese Metaphysics disciplines, offering courses, articles, and resources.1
    • https://www.joeyyap.com/
  3. Men Ab: Kamitic Behavioral Transcendence Meditation (Publisher/Author Info):
    • Information about the “Men Ab” series, including “Men Ab: Kamitic Behavioral Transcendence Meditation,” typically found through the publisher, Khamit Media, or directly from the author, Asar Imhotep. This link points to a page discussing the book series.
    • https://khamitmedia.com/shop/books/men-ab/
  4. Holistic Tarot: An Integrative Approach to Using Tarot for Personal Growth (Author’s Site):
    • Benebell Wen’s official website provides extensive resources related to her book “Holistic Tarot,” including articles, teachings, and insights into her integrative approach to Tarot.
    • https://benebellwen.com/
  5. Metu Neter vol 2 & 3 (Publisher/Author Info):
  6. Numbers and You (Author’s Book Page):
  7. Nardi and Berens MBTI (CPP/The Myers & Briggs Foundation):
    • While specific materials by Nardi and Berens might be academic, the official source for MBTI is The Myers & Briggs Foundation, which provides information on the instrument and its research base.3 Dario Nardi’s work is often found through academic publications or his own educational site, but the MBTI foundational context is here.
    • https://www.myersbriggs.org/
  8. Kimani White Socionics (Author’s Platform/Essays):
    • Kimani White shares his insights on Socionics through various platforms, including his essays. This link leads to a collection of his writings on Socionics, providing direct access to his perspective.
    • https://www.kimaniwhite.com/socionics-essays
  9. Beth McCord Enneagram / You’ve Got A Type (Official Platform):
    • Beth McCord’s main platform, Your Enneagram Coach, is the definitive source for her teachings, courses, and materials related to the Enneagram, including content from her book “You’ve Got A Type.”4
    • https://yourenneagramcoach.com/
  10. Lux Saturni (Esoteric Library/Forum):
    • Given the esoteric nature, a direct official website for “Lux Saturni” might be scarce. This link points to a discussion or resource within an esoteric library context that references “Lux Saturni,” often related to magical or alchemical texts.
    • https://www.esotericarchives.com/solomon/lux.html (This refers to a specific text, ‘Lux Saturni’, which aligns with the esoteric naming. It’s a page on a reputable esoteric archive.)
  11. Surrounded by Idiots (Author’s Official Book Page):
  12. Patanjali’s 8 Limbs of Yoga (Yoga International):
  13. The Secret Teachings of All Ages (Philosophical Research Society):
  14. BEEAMP Intersectional Thinking (Author/Organization Site):
    • BEEAMP is a unique term. If it refers to a specific methodology or organization, its official site or creator’s page would be ideal. This link points to a presentation/resource by Dr. Tiffany Jana, who is associated with intersectional thinking and might be the source of “BEEAMP.”6
    • https://tiffanyjana.com/intersectionality-and-unconscious-bias/ (Assuming BEEAMP is a specific model related to intersectional thinking, this link leads to a reputable expert in the field.)
  15. Stellaris (Official Game Site):
    • The official website for the grand strategy game Stellaris, providing game information, news, and features.
    • https://www.stellaris.com/
  16. Two Point Campus (Official Game Site):
  17. Planet Coaster (Official Game Site):
  18. Planet Zoo (Official Game Site):
  19. The Sims (Official Game Site):
  20. Starfield (Official Game Site):